Another week, another post-y post! Notch, yet again, has nothing on his blog for two weeks running. Well, he did update it twice but, bleh. Sigh. Okay, I’ll talk about it…
We’re Out of Beta and Releasing on Time
A few ago, Notch said 11/11/2011 would be the official release date of Minecraft. The game will not be very different from what it is now, and it will continue to be updated. So… honestly other than dropping off “Beta” from the end of it, not much will change from how it works right now. Either way, he wanted to have a get together as he has done in the past, and since “he freaking loves the place,” he wanted it to be held in Las Vegas. There’d be contests like dressing up (five bucks on Creepers being as prominent as people doing the Troll dance at Blizzcon!), to speed building, and even a live reveal and release of Minecraft going retail on stage.
I honestly didn’t think much of this news, but know some people go gaga over stuff like this. I put more money into WoW than the ‘Craft and had no urge to go to any of their conventions. Heck, even for the pet I didn’t want to get the TV access. But if ya’ll want to wait in line wearing green duct tape-covered card board boxes and “sss”-ing at each other like a pylon of pythons, feel free XD
The actual juicy bits come from his twitter feed, which normally I just gloss over the recent stuff, but there is quality to be found this week! For starters:
- They are currently doing larger and less frequent patches, but will do nightly and smaller builds “eventually” source
- He’s considering adding a new mob to the next patch source
- Killed off Mine cart boosters, now only booster tracks will be able to propel you source
- Greatly reduced the speed of boat’s floating up when submerged in water, thus making boat and water elevators still viable, but much slower source
- Increasing the speed of Powered Mine carts and Powered Rails source source
- Has quite a few posts related to coffee, adding that he was going to add something just for fun vs bug fixes. Potentially hinting at coffee beans/coca beans being added for reals? Coffee Machine drink? Or just crazy coder-speak? source
- Trapdoors! Only they do not let water through, and are only 1 block wide. So think doors, but opening down instead of sideways. And one block tall instead of two ^_^ source
- The Nether in multiplayer is almost ready! Also, as it will be a different zone, so people can still use beds to make it day/not thunderstorming while others are dying to Ghasts and lava. source source
Quite a haul, wouldn’t ya say? No word on Pistons, but he said he’ll list all the bugs he fixed when the patch releases.
So, few weeks back muh ol’ buddy Ben invited me onto his server, but the Misses and I didn’t really have a lot of time that day so we sort of took the tour and that was that. This past week we did manage to squeeze in some… well okay a *lot* of time and ended up making this!
Uh… My bad >.> I kinda forgot that we didn’t take down the dirt scaffolding and walls around the base. Awkward. Well, uh… good news! I know what I’ll be posting about next time! More good news, you totally were curious about how to build a tree farm weren’t you? Well! We’d be in luck then, so how about I go and take a few screen shots and then we’re both golden, ‘kay?
Ugh, to top it off, I go to upload pictures and a bit later it looks like wordpress decided not to save anything after this point, so I’mma have to work on what I recall >.< (I was all done too’s! Gah!)
I started out wanting to grow trees underground to force them to grow straight up, no limbs and stuffs to get in the way. This was touchy at best, but lead to some *gnarly* looking trees as I think it messed with the coding a bit. For awhile there I simply planted trees close to one another, waited for all of ’em to pop, then light their leaves on fire.
But Notch went and got rid of ever-burning tree stumpz :( So I lost my urge to go tree hunting for a while, but as we needed a great deal of coal recently, I found that ol’ itch re-surfacing, and of course, I needed a way to do it efficiently.
I went back to the underground idea, even testing it with the new alpine and birch saplings. Neither did much, but, again, the original trees geeked right the heck out! Massive in size and randomness. But man can they hold a flame… /sinister giggle
The Birch and the Bees
At first I thought alpine trees would be best, but man-oh-man alive did I bet on the wrong horse! Birch, baby! That’s where the lumber is at! If you are looking for a great source of lumber, go right on out there and find yourself a few birch saplings. The birch tree is the mother of them, of course. So just pry them from her wooden hands and get plantin’! Kill off the poor girl if needed, *then* wrench them from her petrifying digits and plant ’em! Got like ten of them now? Excellent! (What? Tree hunting is serious bid’ness! Did you SEE Wizard of Oz? Vicious coniferous brutes!)
I planted them in a few different patterns, and each worked. The one I like the best of them all is a “torch-sapling-torch-torch-sapling-torch” line. That is you place a sapling, move three blocks to one side and plant another sapling. Repeat. Then go back and place torches down on both sides of every sapling. Multiply rows as needed, but again, leave space. Here’s what I’m talking about if that was too confusin':
The white being Birch saplings, orange (more of a ‘acorn squash’, really. But that’s getting technical…) are torches placed on the ground, and green is grass. Silly.
The one on the far left is my favorite. It has bad efficiency with torches, but produces the most lumber in the same amount of time. If you want something more compact, feel free to try out the other two options I got up there. Where they have good to great torch-efficiency, they lose out on actual trees. The bigger one almost always can have all saplings pop into trees without your help, while the smaller grids need you to cut down a few first before others pop up in their place. Here’s a shot of the two smaller ones in action:
Left side is super clustered grid, right side is the smaller but still compact grid. See all the saplings? This isn’t bad, mind you. In fact if you wanna get lazy one day and just chop down what is there and leave you can do so as the others will get right on-a growin’ as soon as the air above them is clear. That’s not to say the bigger grid is slow, not at all. If every tree pops and you go about replanting them as you hack them down, you’ll commonly find yourself in a bit of a loop or whack-a-tree circuit as Birches grow crazy-fast.
Tip: Birches only grow straight up but sometimes just tall enough that you cannot reach the top. How I got around this is to cut the eye-level log and up. If the tree is ‘too’ tall, jump on the stump you left, chop down the final blocky segment, aim down and get rid of the stump, and plant a sapling! That’s Reduce, Reuse, and Recycle in action, folks!
Great way to bank a huge amount of coal, too. (As logs turn into coal in the furnace.) I’m sure I said that already, but just in case ya missed it: Simply put a wooden log (log, mind you. Not a plank. A Log. LOG, I says!) into a furnace and cook it. It’ll turn into Charcoal which is the same as coal. If you are tight on space and need coal in a pinch, turn one log into coal, and that one charcoal can turn another eight logs into more charcoal. Setting the snow-ball effect of ashy-awesome a-growin’!
The obviously Portal-related pictures I originally was going to post will have to wait until next time. I’m currently playing WoW with the Misses, so no guarantees if the pictures will be up tomorrow or next week. But, as a sign of thanks that you made it this far, here’s a shot of us leveling up in Western Plaguelands.