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Minecraft Monday: A Week of Notch’s Tweets After PAX Prime

Seems like this week took awhile to get through, but maybe it was just us ^_^  Notch has fired off quite a few updates on twitter that I thought were interesting so I’ve bunched em together in a nice bundle and thought I’d present them to yall like a Christmas ham.

Minecraft News

In no particular order, here are the series of 1.8 and 1.9 patch-related tweets Notch has put out just the past few days:

“Today I cleaned up sprinting (it’s infinite now, but drains lots of food. Jumping is boosted) and added the player list in multiplayer. (source)”  A small caveat of this change, however: “Strangely, running into a cactus refreshes the food bar. I assume @jeb_ added some debug code. (source)”

“I spent most of today tweaking stuff for 1.8. You can bind any action to a mouse button now, or to a keyboard key. Really helps trackpads. (source)”

This one didn’t have anything innately linked to Minecraft, but made me laugh a lot because I think we have all been there at one point: “Whenever I drop something expensive, my first reaction seems to be to hulk smash it mid-air so it hits the ground even harder. (source)

Anyone who watched the PAX footage we linked to will notice how one village was almost completely submerged by a river in Part 1 of the livestream.  While that would look cool as a simplistic depiction of Venice, when NPCs need to walk around and trade and all that in it, odds are something will go wrong.  Plus it looked really bad >.<  So Notch fixed it! “Fixed the biome code so villages only spawn on flat areas. Nice. (source)”

The other day Notch posted a few pictures, we linked the ones showing pigs with actual dimensional snouts now, as well as that chests physically open their lid when in use, but the one that seemed to get the most attention was his picture of a Swamp Biome.  Mostly because it didn’t look like a swamp biome XD  Earlier in the week he posted a really cool picture of vines coming off a floating chunk of dirt that reminded me of Nagrand back in Burning Crusade.  He took that code and applied it to trees, but didn’t change anything else.  That’s not a swamp, that’s a frizzy tree that needs to lather up with some conditioner.

After getting swamped with suggestions, Notch said something very interesting: “I love all your biome ideas! :D There’s no time to finish them for 1.8, but I’ll do as much as I can for 1.9. (source)”  Oooo!  So, that implies 1.8 will be out soon then, right?  I mean, if there is not time to add them all to 1.8, 1.8 should be just around the corner, eh?  I hope everything we have seen so far is going in the first patch with completely new stuff going in 1.9.  If not, it will be a nasty tease to all those drooling over the changes.

More good news in terms of a patch looming on the horizon was the admission of new lighting code being added: “Committing new light update code. It’s quite a bit more stable, so far. (source)”  “Committing” is a pretty strong word, so there’s some good news.

In quite a mysterious post, Notch said he was starting a new secret project titled “Rex Kwon Do” (source).  No idea what that is about, hope we get to find out soon though.  Dinosaur karate game, maybe?

Finally, he linked to a youtube video showing the Minecraft Paint Mod in action.

Personally I think you should be able to paint in squares instead of diamond-shapes from the get-go to make it a great deal easier to use, but I didn’t code it so whatever :P

There’s your Twitter Update!  Quite a busy guy this week, wasn’t he?  Here’s hoping the patch will be out soon!

Have a great day, everyone!  I had an idea of a way to pass some fun time before 1.8 actually drops which I might post tomorrow.  Still deciding the details XD

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One response »

  1. Pingback: Minecraft Adventure Update « Less Talky More Shooty

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